This is release v0.6 of the DOSEMU debugger, with the following features:
display/disassembly/modify of registers and memory (DOS and DPMI)
display/disassembly memory (dosemu code and data)
read-only access to DOSEMU kernel via memory dump and disassembly
uses /usr/src/dosemu/dosemu.map for above (can be changed via runtime configuration)
breakpoints (int3-style, breakpoint on INT xx and DPMI-INT xx)
DPMI-INT breakpoints can have an AX value for matching. (e.g. 'bpintd 31 0203' will stop _before_ DPMI function 0x203)
breakpoints via monitoring DOSEMU's logoutput using regular expressions
on-the-fly changing amount of logoutput (-D debugflags)
(temporary) redirect logoutput to debugger terminal.
single stepping (traceing).
dump parts of DOS mem to file.
symbolic debugging via microsoft linker .MAP file support
access is via the 'dosdebug' client from another virtual console. So, you have a "debug window" and the DOS window/keyboard, etc. are undisturbed. VM86 execution can be started, stopped, etc.
If dosemu 'hangs' you can use the 'kill' command from dosbugger to recover.
code base is on dosemu-0.97.2.1
To run, start up DOSEMU. Then switch to another virtual console (or remote login or use another xterm) and do:
NOTE: You must be the owner of the running dosemu to 'debug-login'.
You should get connected and a banner message. If you type 'q', only the terminal client will terminate, if you type 'kill', both dosemu and the terminal client will be terminated.
It may be desirable to debug the DOS or its drivers itself during startup, to realize that you need to synchronize DOSEMU and your debugger terminal. This can be done using the -H1 command line option of DOSEMU:
$ dosemu -H1
See mhpdbgc.c for code and cmd table.
(all numeric args in hex)
Print a help page
Quit the debug session
Kill the dosemu process (this may take a while, so be patient) See also Section 20
Switch to console n
change contents of 'reg' to 'val' (e.g: r AX 1234)
modify memory (0-1Mb) `ADDR' maybe just a `-' (minus), then last (incremented) address from a previous `e' or `ed' command is used (this allowes consecutive writes).
`valuelist' is a blank separated list of
such as 0F or C800
enclosed in single quotes such as 'A' or 'b'
any valid register symbol, in this case the current value (and size) of that registe is take (e.g AX is 2 bytes, EAX is 4 bytes)
enclosed in double quotes such "this is a string"
same as above `e' command, except that the numbers are expected as decimals per default. To write a hexvalue with `ed' you may prefix it with `0x' as in C or write an octal value prefixing a `0'.
dump memory (no limit)
unassemble memory (no limit)
go (if stopped)
stop (if running)
set mode (0=SEG16, 1=LIN32) for u and d commands +d enables DPMI mode (default on startup), -d disables DPMI mode.
single step (may jump over IRET or POPF)
single step, loop forever until key pressed
single step, force over IRET and POPF NOTE: the scope of 't' 'tf' or a 'come back for break' is either 'in DPMI' or realmode, depending on wether a DPMI-client is active (in_dpmi).
dump regs in 32 bit format
set int3 style breakpoint NOTE: the scope is defined wether a DPMI-client is active (in_dpmi). The resulting 'come back' will force the mode that was when you defined the breakpoint.
Clear a breakpoint.
set breakpoint on INT xx
clr breakpoint on INT xx
set breakpoint on DPMI INT xx optionaly matching ax.
clear breakpoint on DPMI INT xx.
set one shot breakpoint at entry point of the next loaded DOS-program.
list active breakpoints
set a breakpoint on logoutput using regex. With this the normal DOSEMU log output (enabled via the -D commandline option or the dosdebug `log' command) is monitored via the regular expression `regex' (look at GNU regex manual) and when a match is found emulation is set into `stopped' mode. There may be 8 log breakpoint active simultaneously. Without the `regex' given `bplog' such prints the current active breakpoints.
clears a log break point.
get/set debug-log flags (e.g 'log +M-k')
redirect dbug-log output to the dosdebug terminal
dump ldt starting at selector 'sel' for 'lines' 'sel' may be a symbolic register name.
(internal command to read /usr/src/dosemu/dosemu.map at startup time)
read microsoft linker format .MAP file "fn" code origin = "org". for example if your code is at 1234:0, org would be 12340.
Addresses may be specified as:
a linear address. Allows 'd' and 'u' commands to look at both DOSEMU kernel and DOS box memory (0-1Mb).
a seg:off address (0-1Mb) seg as well as off can be a symbolic registers name (e.g cs:eip) 'seg' under DPMI is resolved via LDT, if so a numeric 'seg' value is prefixed by # (e.g. #00af:0000. You may force a seg to treaten as LDT selector by prefixing the '#'. Accordingly to the default address mode 'off' under DPMI is 16 or 32 bit. When in DPMI mode, and you want to address/display realmode stuff, then you must switch off DPMI mode ('mode -d')
a symbolic address. usermap is searched first, then dosemu map. ( not for DPMI programms )
an asterisk(*): CS:IP (cs:eip)
a dollar sign($): SS:SP (ss:esp)
If you have dosemu compiled with the debugger support, but the debugger is not active and/or the process is not stopped, you will not see any great performance penalty.
Main wish is to add support for hardware debug registers (if someone would point me in the direction, what syscalls to use, etc.) Then you could breakpoint on memory reads/writes, etc!
There must be some.
Though you may set breakpoints and do singlestep in Windows31, this is a 'one shot': It will bomb after you type 'g' again. ( I suspect this is a timer problem, we really should freeze the timer and all hardware/mouse IRQs while the program is in 'stop'). Debugging and singlestepping through DJGPP code doesn't have any problems.
INT3 type breakpoints in DPMI code are very tricky, because you never know when the client has remapped/freed the piece of code that is patched with 0xCC ( the one byte INT3 instruction ). Use that with caution !!
Single stepping doesn't work correctly on call's. May be the trap-flag is lost. However, when in DPMI the problems are minor.
popf sometime clears the trap-flag, so single stepping results in a 'go' command. 'tf' works around, but we should do it better.
When stopped for a long period, the BIOS-timer will be updated to fast and may result in stack overflow. We need to also stop the timer for dosemu.
When not stopped, setting break points doesn't work properly. So, as a work around: Setting breakpoints while not in stop is disabled.